


This post has been edited 1 times, last edit by "Splints" (Jun 26th 2009, 11:35am)





Quoted
Update 0.59 - Bugfix Version
FIXED Layout in the guild-master-warhall was misplaced on Wednesdays and Sundays
CHANGED in the guild-master-warhall the winner in the guild-war-reports is shown with a thumb-up
FIXED guild-war-reports can still be seen when guild has been deleted
CHANGED layout when trying to look a too old combat-report
FIXED layout when trying to look a too old guild-war-report
FIXED display-error of the percentage in tool-tip from blue and purple items
FIXED honor doesn't change anymore while looking foreign achievements
FIXED display error in player-profile
ADDED: content of guild-war-reports will be deleted after 30 days
FIXED a lot of special moves of the dungeon bosses and loca-text (vietējās valodās - W.). More difficult to kill a dungen-boss now.
FIXED special move "healing" works again
FIXED Voodoo-temple: level 30 boss Themba name in combat report
FIXED guilds without members will be deleted
FIXED time-zone error in arena in USA
FIXED some players didn't have an email-address in the database, because of an older bug. These players have to validate the account again
FIXED the charisma-skill was considered 1% less
FIXED no more low-level Dungeon-Drops
FIXED the honor of recruited players is shown in the statistics
FIXED mercenaries have also a blue and violet bonus
Quoted
CHANGED Internal code changed to UTF-8
CHANGED When changing items from bags to mercenaries or vice versa, very seldom items could have been disappeared. Routine was optimized.
FIXED Damagecap from 0-0 to 0-2 fixed.
FIXED Picture of war-elephant is now correctly shown.
FIXED Name filter of the auction-house and market fixed
CHANGED Achievements, which count every 5 minutes, like social-use overview, look at profiles, be the centre of attention, observe inbox, were changed, so that the third level will be reached with 25.000 and the fourth with 50.000
FIXED broken wordwrap in guild-mails fixed
CHANGED Possessions in the statitics of the players can only be viewed by themself.
CHANGED Onlinestatus of guild-members will not be N/A anymore, it was replaced by a minus.
FIXED Ingame-messages with special characters could have been empty. After changing to UTF-8, it should be ok. Maybe browser will cause some troubles with some special characters.
FIXED Max-skill-value of mercenaries (5 missing) fixed.
FIXED After deleting a guild, the guild-combat-reports caused a black-screen. defender will be able to see the combat-report even if guild has been deleted
FIXED Leaving-guild-messages will not be send to players without a guild any more.
FIXED Prayers will be automatically cancelled when leaving a guild. Text for cancelling prayers was optimized.
FIXED Also special characters can be used in mail-folders. Names which are too long will get shortened.
FIXED "buying expeditions" was abused by heavily usage. Now price will raise. maximum will be 10 rubis after the 16th buy. 24h after the first usage, it will be reset.
FIXED Premiumuser, which had only one expedition-point left, couldn't examine areas. Now fixed.
FIXED The reset of the bash-protection is now alsways at 0.00 local time-zone. (Only important for .US)
Quoted
Cas'Va rits
Preliminary Info about the contest:
1) As soon as the Event is installed, there is a button for all LeveL 10+ players at the hermit that says "Talk to".
You get information of him what to do.
2) Basically he sends you to the merchant where you receive an item he wants (also here you find an additional "TALK TO" button).
3) After that the hermit sends you on missions to find 4 items.
4) These 4 Items will be combined by the hermit so you have 2 new items.
5) These 2 will be upgraded at the alchemist and the general goods vendor.
6) In the end you will receive a last special item which you can drag on your character and the boss will appear on the map.
Important Info /FAQ:
1) Only players with level 10 and above can participate in the event.
2) There is one boss in each country, so there is no need to travel to another country.
After you beat one boss, the quest is also not available in the other two countries (meaning you can only do the event once!).
3) The brothers behave like dungeon bosses, so you will fight with your Mercenaries.
4) The quest will be acceptable till mid June at the hermit, but you can finish it till the end of June.General:
Quoted
The rite of Cas'Va.
The hermit whispers in your ear:
The brothers of Cas'Va have arrived.
Get out there and fight.
But be aware, you have to be an experienced Gladiator to fight against them (Lvl 10+).
Wealth is awaiting you!
More info under
(Saite uz Foruma tēmu, kur būs aprakstīts v0.7)
This is GF first in-game contest. The reactions in DE are mixed, but a lot of the users thought the bosses weren't strong enough.
But we had to make it in a way so all can succeed. And of course all the feedback from users will help us to increase the event for possible following ones.
Quoted
FIXED if a quest is open to kill certain mobs/monsters, but they are out of your level range (e.g.Harpies in Italy LvL 1-40), it wasnt possible to finish that quest. This was fixed and mobs spawn even if you are out of the level range till the quest is finished.
FIXED the overview of a mercenary showed the skills of the main character when upgrading an item in the backpack.
FIXED In some countries the message for the 6th attack in the Circus Turma wasnt shown
FIXED display-error in the Charstats fixed (+1Pixel for Taiwan).
FIXED you cannot kick yourself out of a guild anymore
ADDED direct cooldown (23h) in war-master hall when founding a guild.
FIXED the text „questitem“ in the tooltipis is now also shown in the combat reports.
FIXED "non marked" mails will be deleted properly.
FIXED problem with quest-item level fixed (e.g. gold-symbol Level 9 instead of level1).
CHANGED: guild-war routine was optimized, now it needs less capacity/ storage and is working quicker
CHANGED: Drag andDrop from gold was secured (there was a possibility to double the amount).
FIXED own mercenaries over the maximum level are not displayed in red anymore in the guild warehouse.
CHANGED / FIXED: when tutorial is active, the tutorial-window is not empty anymore when validating the email.
FIXED „report“-link in guild-application wasn't translated.
FIXED min. damage from recipes is no correct when player has minus-damage.
FIXED renaming mercenaries should be working now, there was a problem which blocked the renaming and changing tasks. Additionally it is possible to delete the mercenary-name (button added).
FIXED it could happen that the first mercenary was "soul-bounded"
FIXED recipe had been deleted when adding the same kind of recipe (Level, Type)
CHANGED: player-names are not case-sensitive anymore when writing a message.
FIXED player-rank in the new guild won't be shown anymore in the bathhouse, it has been replaced by „former member“
FIXED Circus Omnipotens - jackpot will be sold out to the right person. When the number of kills is equal, time is the criteria.
FIXED wrong line break of the quest title when handing in the wanted item
FIXED skill-bar in combat reports has now the correct length
FIXED presence in dungeon-reports is now exact 50% of healing.
FIXED when founding a guild with one person, the honour was 0 till a second member joined.
FIXED renaming folder with the name "0" is now correct, styles of the action-messages when deleting, moving etc messages changed.
CHANGED: new code-structure of overview, work, jeweller and training.
CHANGED: in combat-reports the reward is now on the top.
FIXED in the tavern, the tooltips of the rewards dont cause errors anymore when having the same value.
FIXED security issue with guild masters fixed.